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C++ Gotchas: Avoiding Common Problems in Coding and Design
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Table of content
Copyright
Addison-Wesley Professional Computing Series
Preface
Acknowledgments
Chapter 1. Basics
Gotcha #1: Excessive Commenting
Gotcha #2: Magic Numbers
Gotcha #3: Global Variables
Gotcha #4: Failure to Distinguish Overloading from Default Initialization
Gotcha #5: Misunderstanding References
Gotcha #6: Misunderstanding Const
Gotcha #7: Ignorance of Base Language Subtleties
Gotcha #8: Failure to Distinguish Access and Visibility
Gotcha #9: Using Bad Language
Gotcha #10: Ignorance of Idiom
Gotcha #11: Unnecessary Cleverness
Gotcha #12: Adolescent Behavior
Chapter 2. Syntax
Gotcha #13: Array/Initializer Confusion
Gotcha #14: Evaluation Order Indecision
Gotcha #15: Precedence Problems
Gotcha #16: 'for' Statement Debacle
Gotcha #17: Maximal Munch Problems
Gotcha #18: Creative Declaration-Specifier Ordering
Gotcha #19: Function/Object Ambiguity
Gotcha #20: Migrating Type-Qualifiers
Gotcha #21: Self-Initialization
Gotcha #22: Static and Extern Types
Gotcha #23: Operator Function Lookup Anomaly
Gotcha #24: Operator '->' Subtleties
Chapter 3. The Preprocessor
Gotcha #25: '#define' Literals
Gotcha #26: '#define' Pseudofunctions
Gotcha #27: Overuse of '#if'
Gotcha #28: Side Effects in Assertions
Chapter 4. Conversions
Gotcha #29: Converting through 'void *'
Gotcha #30: Slicing
Gotcha #31: Misunderstanding Pointer-to-Const Conversion
Gotcha #32: Misunderstanding Pointer-to-Pointer-to-Const Conversion
Gotcha #33: Misunderstanding Pointer-to-Pointer-to-Base Conversion
Gotcha #34: Pointer-to-Multidimensional-Array Problems
Gotcha #35: Unchecked Downcasting
Gotcha #36: Misusing Conversion Operators
Gotcha #37: Unintended Constructor Conversion
Gotcha #38: Casting under Multiple Inheritance
Gotcha #39: Casting Incomplete Types
Gotcha #40: Old-Style Casts
Gotcha #41: Static Casts
Gotcha #42: Temporary Initialization of Formal Arguments
Gotcha #43: Temporary Lifetime
Gotcha #44: References and Temporaries
Gotcha #45: Ambiguity Failure of 'dynamic_cast'
Gotcha #46: Misunderstanding Contravariance
Chapter 5. Initialization
Gotcha #47: Assignment/Initialization Confusion
Gotcha #48: Improperly Scoped Variables
Gotcha #49: Failure to Appreciate C++'s Fixation on Copy Operations
Gotcha #50: Bitwise Copy of Class Objects
Gotcha #51: Confusing Initialization and Assignment in Constructors
Gotcha #52: Inconsistent Ordering of the Member Initialization List
Gotcha #53: Virtual Base Default Initialization
Gotcha #54: Copy Constructor Base Initialization
Gotcha #55: Runtime Static Initialization Order
Gotcha #56: Direct versus Copy Initialization
Gotcha #57: Direct Argument Initialization
Gotcha #58: Ignorance of the Return Value Optimizations
Gotcha #59: Initializing a Static Member in a Constructor
Chapter 6. Memory and Resource Management
Gotcha #60: Failure to Distinguish Scalar and Array Allocation
Gotcha #61: Checking for Allocation Failure
Gotcha #62: Replacing Global New and Delete
Gotcha #63: Confusing Scope and Activation of Member 'new' and 'delete'
Gotcha #64: Throwing String Literals
Gotcha #65: Improper Exception Mechanics
Gotcha #66: Abusing Local Addresses
Gotcha #67: Failure to Employ Resource Acquisition Is Initialization
Gotcha #68: Improper Use of 'auto_ptr'
Chapter 7. Polymorphism
Gotcha #69: Type Codes
Gotcha #70: Nonvirtual Base Class Destructor
Gotcha #71: Hiding Nonvirtual Functions
Gotcha #72: Making Template Methods Too Flexible
Gotcha #73: Overloading Virtual Functions
Gotcha #74: Virtual Functions with Default Argument Initializers
Gotcha #75: Calling Virtual Functions in Constructors and Destructors
Gotcha #76: Virtual Assignment
Gotcha #77: Failure to Distinguish among Overloading, Overriding, and Hiding
Gotcha #78: Failure to Grok Virtual Functions and Overriding
Gotcha #79: Dominance Issues
Chapter 8. Class Design
Gotcha #80: Get/Set Interfaces
Gotcha #81: Const and Reference Data Members
Gotcha #82: Not Understanding the Meaning of Const Member Functions
Gotcha #83: Failure to Distinguish Aggregation and Acquaintance
Gotcha #84: Improper Operator Overloading
Gotcha #85: Precedence and Overloading
Gotcha #86: Friend versus Member Operators
Gotcha #87: Problems with Increment and Decrement
Gotcha #88: Misunderstanding Templated Copy Operations
Chapter 9. Hierarchy Design
Gotcha #89: Arrays of Class Objects
Gotcha #90: Improper Container Substitutability
Gotcha #91: Failure to Understand Protected Access
Gotcha #92: Public Inheritance for Code Reuse
Gotcha #93: Concrete Public Base Classes
Gotcha #94: Failure to Employ Degenerate Hierarchies
Gotcha #95: Overuse of Inheritance
Gotcha #96: Type-Based Control Structures
Gotcha #97: Cosmic Hierarchies
Gotcha #98: Asking Personal Questions of an Object
Gotcha #99: Capability Queries
Bibliography

Gotcha #23: Operator Function Lookup Anomaly

Overloaded operators are really just standard member or non-member functions that may be invoked using infix syntax. They're syntactic sugar:

class String { 
 public:
   String &operator =( const String & );
   friend String operator +( const String &, const String & );
   String operator –();
   operator const char *() const;
   // . . .
};
String a, b, c;
// . . .
a = b;
a.operator =( b ); // same
a + b;
operator +( a, b ); // same
a = -b;
a.operator =( b.operator –() ); // same
const char *cp = a;
cp = a.operator const char *(); // same

I think we can make a case for superior clarity in the case of the infix notation. Typically, we would employ infix notation when using an overloaded operator; after all, that's why we overloaded the operator in the first place.

Common exceptions to the use of infix notation would be when the function call syntax is clearer than the corresponding infix call. One standard example is the invocation of a base class's copy assignment operator from the implementation of the derived class copy assignment operator:

class A { 
 protected:
   A &operator =( const A & );
   // . . .
};
class B : public A {
 public:
   B &operator =( const B & );
   // . . .
};

B &B::operator =( const B &b ) {
   if( &b != this ) {
       A::operator =( b ); // clearer than
                           // (*static_cast<A*const>(this))=b
       // assign local members . . .
   }
   return *this;
}

The function call form is also used in preference to infix when the infix usage—though perfectly correct—is so weird that it would cost a reader a couple of minutes to figure it out:

value_type *Iter::operator ->() const 
   { return &operator *(); } // rather than &*(*this)

There are also ambiguous cases, in which neither the infix nor non-infix syntax offers a clear advantage :

bool operator !=( const Iter &that ) const 
   { return !(*this == that); } // or !operator ==(that)

However, note that the lookup sequence for the infix syntax differs from that of the function call syntax. This can produce unexpected results:

class X { 
 public:
   X &operator %( const X & ) const;
   void f();
   // . . .
};
X &operator %( const X &, int );
void X::f() {
   X &anX = *this;
   anX % 12; // OK, non-member
   operator %( anX, 12 ); // error!
}

The use of the function call syntax follows the standard lookup sequence in searching for the function name. In the case of the member function X::f, the compiler will first look in the class X for a function named operator %. Once it finds the name, it won't continue looking in outer scopes for additional functions named operator %.

Unfortunately, we're attempting to pass three arguments to a binary operator. Because the member function operator % has an implicit this argument, the two explicit arguments imply to the compiler that we're attempting to make binary % a ternary operator. A correct call would either identify the nonmember function explicitly (::operator %( anX, 12 )) or pass the correct number of arguments to the member function (operator %( anX ) ).

Using the infix notation causes the compiler to search in the scope indicated by the left operand (that is, in class X, since anX is of type X) for a member operator % and to search for a non-member operator %. In the case of the expression anX % 12, the compiler will identify two candidate functions and correctly match on the non-member function.