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Effective C++ 55 Specific Ways to Improve Your Programs and Designs
Effective C++ Third Edition 55 Specific Ways to Improve Your Programs and Designs
Table of Contents
Copyright
Praise for Effective C++, Third Edition
Addison-Wesley Professional Computing Series
Preface
Acknowledgments
Introduction
Terminology
Chapter 1. Accustoming Yourself to C++
Item 1: View C++ as a federation of languages
Item 2: Prefer consts, enums, and inlines to #defines
Item 3: Use const whenever possible
Item 4: Make sure that objects are initialized before they're used
Chapter 2. Constructors, Destructors, and Assignment Operators
Item 5: Know what functions C++ silently writes and calls
Item 6: Explicitly disallow the use of compiler-generated functions you do not want
Item 7: Declare destructors virtual in polymorphic base classes
Item 8: Prevent exceptions from leaving destructors
Item 9: Never call virtual functions during construction or destruction
Item 10: Have assignment operators return a reference to *this
Item 11: Handle assignment to self in operator=
Item 12: Copy all parts of an object
Chapter 3. Resource Management
Item 13: Use objects to manage resources.
Item 14: Think carefully about copying behavior in resource-managing classes.
Item 15: Provide access to raw resources in resource-managing classes.
Item 16: Use the same form in corresponding uses of new and delete.
Item 17: Store newed objects in smart pointers in standalone statements.
Chapter 4. Designs and Declarations
Item 18: Make interfaces easy to use correctly and hard to use incorrectly
Item 19: Treat class design as type design
Item 20: Prefer pass-by-reference-to-const to pass-by-value
Item 21: Don't try to return a reference when you must return an object
Item 22: Declare data members private
Item 23: Prefer non-member non-friend functions to member functions
Item 24: Declare non-member functions when type conversions should apply to all parameters
Item 25: Consider support for a non-throwing swap
Chapter 5. Implementations
Item 26: Postpone variable definitions as long as possible.
Item 27: Minimize casting.
Item 28: Avoid returning "handles" to object internals.
Item29: Strive for exception-safe code.
Item 30: Understand the ins and outs of inlining.
Item31: Minimize compilation dependencies between files.
Chapter 6. Inheritance and Object-Oriented Design
Item 32: Make sure public inheritance models "is-a."
Item 33: Avoid hiding inherited names
Item 34: Differentiate between inheritance of interface and inheritance of implementation
Item 35: Consider alternatives to virtual functions
Item 36: Never redefine an inherited non-virtual function
Item 37: Never redefine a function's inherited default parameter value
Item 38: Model "has-a" or "is-implemented-in-terms-of" through composition
Item 39: Use private inheritance judiciously
Item 40: Use multiple inheritance judiciously
Chapter 7. Templates and Generic Programming
Item 41: Understand implicit interfaces and compile-time polymorphism
Item 42: Understand the two meanings of typename
Item 43: Know how to access names in templatized base classes
Item 44: Factor parameter-independent code out of templates
Item 45: Use member function templates to accept "all compatible types."
Item 46: Define non-member functions inside templates when type conversions are desired
Item 47: Use traits classes for information about types
Item 48: Be aware of template metaprogramming
Chapter 8. Customizing new and delete
Item 49: Understand the behavior of the new-handler
Item 50: Understand when it makes sense to replace new and delete
Item 51: Adhere to convention when writing new and delete
Item 52: Write placement delete if you write placement new
Chapter 9. Miscellany
Item 53: Pay attention to compiler warnings.
Item 54: Familiarize yourself with the standard library, including TR1
Item.55: Familiarize yourself with Boost.
Appendix A. Beyond Effective C++
Appendix B. Item Mappings Between Second and Third Editions
Index
index_SYMBOL
index_A
index_B
index_C
index_D
index_E
index_F
index_G
index_H
index_I
index_J
index_K
index_L
index_M
index_N
index_O
index_P
index_R
index_S
index_T
index_U
index_V
index_W
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index_Z

Praise for Effective C++, Third Edition

"Scott Meyers' book, Effective C++, Third Edition, is distilled programming experience — experience that you would otherwise have to learn the hard way. This book is a great resource that I recommend to everybody who writes C++ professionally."

Peter Dulimov, ME, ngineer, Ranges and Assessing Unit, NAVSYSCOM, Australia

"The third edition is still the best book on how to put all of the pieces of C++ together in an efficient, cohesive manner. If you claim to be a C++ programmer, you must read this book."

Eric Nagler, Consultant, Instructor, and author of Learning C++

"The first edition of this book ranks among the small (very small) number of books that I credit with significantly elevating my skills as a 'professional' software devel-oper. Like the others, it was practical and easy to read, but loaded with important advice. Effective C++, Third Edition, continues that tradition. C++ is a very powerful programming language. If C gives you enough rope to hang yourself, C++ is a hard-ware store with lots of helpful people ready to tie knots for you. Mastering the points discussed in this book will definitely increase your ability to effectively use C++ and reduce your stress level."

Jack W. Reeves, Chief Executive Officer, Bleading Edge Software Technologies

"Every new developer joining my team has one assignment — to read this book."

Michael Lanzetta, Senior Software Engineer

"I read the first edition of Effective C++ about nine years ago, and it immediately became my favorite book on C++. In my opinion, Effective C++, Third Edition, remains a must-read today for anyone who wishes to program effectively in C++. We would live in a better world if C++ programmers had to read this book before writing their first line of professional C++ code."

Danny Rabbani, Software Development Engineer

"I encountered the first edition of Scott Meyers' Effective C++ as a struggling programmer in the trenches, trying to get better at what I was doing. What a lifesaver! I found Meyers' advice was practical, useful, and effective, fulfilling the promise of the title 100 percent. The third edition brings the practical realities of using C++ in serious development projects right up to date, adding chapters on the language's very latest issues and features. I was delighted to still find myself learning something interesting and new from the latest edition of a book I already thought I knew well."

Michael Topic, Technical Program Manager

"From Scott Meyers, the guru of C++, this is the definitive guide for anyone who wants to use C++ safely and effectively, or is transitioning from any other OO language to C++. This book has valuable information presented in a clear, concise, entertaining, and insightful manner."

Siddhartha Karan Singh, Software Developer

"This should be the second book on C++ that any developer should read, after a general introductory text. It goes beyond the how and what of C++ to address the why and wherefore. It helped me go from knowing the syntax to understanding the philosophy of C++ programming."

Timothy Knox, Software Developer

"This is a fantastic update of a classic C++ text. Meyers covers a lot of new ground in this volume, and every serious C++ programmer should have a copy of this new edition."

Jeffrey Somers, Game Programmer

"Effective C++, Third Edition, covers the things you should be doing when writing code and does a terrific job of explaining why those things are important. Think of it as best practices for writing C++."

Jeff Scherpelz, Software Development Engineer

"As C++ embraces change, Scott Meyers' Effective C++, Third Edition, soars to remain in perfect lock-step with the language. There are many fine introductory books on C++, but exactly one second book stands head and shoulders above the rest, and you're holding it. With Scott guiding the way, prepare to do some soaring of your own!"

Leor Zolman, C++ Trainer and Pundit, BD Software

"This book is a must-have for both C++ veterans and newbies. After you have finished reading it, it will not collect dust on your bookshelf — you will refer to it all the time."

Sam Lee, Software Developer

"Reading this book transforms ordinary C++ programmers into expert C++ programmers, step-by-step, using 55 easy-to-read items, each describing one technique or tip."

Jeffrey D. Oldham, Ph.D., Software Engineer, Google

"Scott Meyers' Effective C++ books have long been required reading for new and experienced C++ programmers alike. This new edition, incorporating almost a decade's worth of C++ language development, is his most content-packed book yet. He does not merely describe the problems inherent in the language, but instead he provides unambiguous and easy-to-follow advice on how to avoid the pitfalls and write 'effective C++.' I expect every C++ programmer to have read it."

Philipp K. Janert, Ph.D., Software Development Manager

"Each previous edition of Effective C++ has been the must-have book for developers who have used C++ for a few months or a few years, long enough to stumble into the traps latent in this rich language. In this third edition, Scott Meyers extensively refreshes his sound advice for the modern world of new language and library features and the programming styles that have evolved to use them. Scott's engaging writing style makes it easy to assimilate his guidelines on your way to becoming an effective C++ developer."

David Smallberg, Instructor, DevelopMentor; Lecturer, Computer Science, UCLA

"Effective C++ has been completely updated for twenty-first-century C++ practice and can continue to claim to be the first second book for all C++ practitioners."

Matthew Wilson, Ph.D., author of Imperfect C++